A lot of people down on AI in this thread, but I'm watching the industry slip over the line of trust with these latest frontier models. GPT 5.5 is the first model good enough for me to just let rip.
Every jira ticket I see now has acceptance criteria, reproduction steps, and detailed information about why the ticket exists.
Every commit message now matches the repo style, and has detailed information about what's contained in the commit.
Every MR now has detailed information about what's being merged.
Every code base in the teams around me now has 70 to 90%+ code coverage.
Every line of code now comes with best practices baked in, helpful comments, and optimized hot paths.
I regularly ship four features at a time now across multiple projects.
The MCP has now automated away all of the drudgery of programming, from summarizing emails, to generating confluence documentation, to generating slide decks.
People keep screaming that tech debt is going to pile up, but I think it's going to be exactly the opposite. Software is going to pile up because developing it is now cheap.
Most code before llms sucked. Most projects I on-boarded to were a massive ball of undocumented spaghetti, written by humans. The floor has been raised significantly as to what bad code can even look like, and fixing issues is now basically free if your company is willing to shell out for tokens.
What you are describing is a the role of a manager, not a software engineer. Software engineering has very little to do with writing code, but more on architecting at the higher level on what needs to be done. The code is just the executional part. LLMs can code? Ok good. Without a clear architectural pathway / direction, that code is just useless. It's not tech debt. It's just a bunch of random strings. You can argue that Claude code and others do create a plan of attack - but still, it's not at the architectural level, but rather executional level.
To me, architecture starts all the way from the top - even before you write a single line of code, you do the DDD (Domain-Driven Design) and then create a set of rulesets (eg. use the domain name as table prefix) and contexts and then define the functionality w.r.t to that architecture. LLMs can do all this - only if you ask them to explicitly. So, they are pretty useful to brainstorm with, but not autonomously design reliably and push it to production with your eyes closed and support a 100,000 user base. It's a far cry from that.
But sure, you can upsell to management about the vanity metrics like lines of code and get that promotion with LLM. But, it's still not software engineering.
It's "not software engineering" but neither was what most people writing code did before LLMs.
> Without a clear architectural pathway / direction, that code is just useless. It's not tech debt. It's just a bunch of random strings
This is pretty clearly false. It's a bunch of random strings that you can compile and run to do what you want. It's more akin to a black box. A compiled closed source dependency.
> Software is going to pile up because developing it is now cheap.
Software to do what, though ?!
Coding, maybe 10% of a developers job (Brooks "Silver Bullet" estimates 1/6), was never the bottleneck, and even if you automated that away entirely then you've only reduced development time by 10% (assuming you are not doing human code review etc).
I would also argue that software development as a whole (not just the coding part) was also typically never the bottleneck to companies shipping product faster, maybe also not for automating their business faster (internal IT systems), since the rest of the company is not moving that fast, business needs are not changing that fast, and external factors that might drive change are not moving that fast either.
I think that when the dust settles we'll find that LLM-assisted coding has had far less impact than those trying to sell it to us are forecasting. There will be exceptions of course, especially in terms of what a lone developer can do, or how fast a software startup can get going, but in terms of impact to larger established companies I expect not so much.
Incredibly impressive how, the moment AI becomes the topic of conversation, trivial things such as speaking in relative terms become incredibly difficult for the more addled of the prompting users.
For people who like to tick boxes, which is essentially most of the above, AI is welcome. That includes managers.
It still has nothing to do with software engineering. All good code was written by humans. AI took it, plagiarizes it, launders it and repackages it in a bloated form.
Whenever I look deeply at an AI plagiarized mess, it looks like it is 90% there but in reality it is only 50%. Fixing the mess takes longer than writing it oneself.
"Writing code" as a task of its own is called cowboy coding. It's neat that AI can do this now, but that has nothing to do with proper software engineering which always starts from a careful, human-led design.
The hard part of software engineering is turning a vague problem description into a set of box-ticking exercises. If ticking boxes became genuinely easier, the software engineering part is now a lot more valuable.
> Your linter should identify all issues - including architectural
If a linter could deterministically identify bad architecture, you wouldn't need an LLM, your linters could just write your code for you. The vibe coding takes are just getting more and more empty-headed...
> I regularly ship four features at a time now across multiple projects.
Many people are missing the fact that LLMs allow ICs to start operating like managers.
You can manage 4 streams now. Within a couple years, you may be able to manage 10 streams like a typical manager does today.
IME, LLMs don't speed you up that much if 1) you're already an expert at what you're doing (inherently not scalable), 2) you're only working on one thing (doesn't make sense when you can manage multiple streams), or 3) doing something LLMs are particularly bad it (not many remaining coding tasks, but definitely still some).
A manager doesn't have to look at the code that's being shipped. An IC will still need to do that, and this will eventually take up much of their work. It can be addressed by moving up the stack to higher level and more strictly checked languages, where there's overall less stuff to review manually.
People typically think it's not a new person's fault if they come in to a team and bring down production.
That's a failure of the existing infrastructure to allow someone to do this.
LLM coding will work like this.
If you're letting LLMs go wild with no system in place to automatically know they're moving in the right direction and "shipping" things up to your standards, the failure is you, not the LLM.
Just like a manager, you don't need to look at the code. You need to set up quality systems to provide evidence the code does what it is supposed to do, just like a manager.
> fixing issues is now basically free if your company is willing to shell out for tokens.
Yeah, about that: I looked into Cursor's usage stats and daily I'm going through the equivalent of a bacon sandwich in my cantina, so not much, but this is at today's prices and very light usage of Sonnet.
I was for a time using Opus 4.6 for a heavier task and even then I think the cost was well into the double digit percentages of my salary.
Opus 4.7 reportedly uses more tokens overall and while they reportedly kept rates stable, that is not a given.
Just wait until, with increasing costs, the first company figures that they'll offer this as a benefit and then maybe scrap it altogether in the name of cost cutting.
I agree with most of this, I just have sort of turned a blind eye to what the code actually probably looks like. Reviews are rapid, and I’ll admit I do feel like I’m betraying my inner programmer by just optimizing directly against the claims of token bot. But the way I see it, as long as the numbers don’t lie I’m okay with the process.
Everyone talks about productivity as if that is the only metric that matters in the business.
The MCP has now automated away all of the drudgery of programming, from summarizing emails, to generating confluence documentation, to generating slide decks.
I wonder about the hallucination. Reading someone's writing doesn't take all that long.
Is programming supposed to suck all the time? Am I doing it wrong? I mean yeah, sure, it sucks sometimes, but overcoming that "suck" is where I feel progress and growth. If we decide to optimise that away...What the fuck am I doing here? No offence to managers, but if everybody is a manager, is anybody?
Feels kind of like the problem of everybody wanting to be an entrepreneur in the 2010s. Just led to people basically trying to get paid to be middleman companies skimming from others that don’t really need them, or worse, selling supplements and life coaching or whatever on social media and other grifts.
I think numerically this is the exception - and it's a fantastic exception! But in practice what I've seen is things getting worse because people still just aren't very good at thinking, so the great-looking Jira ticket actually turns out to be nonsensical in some subtle way, whereas before it was just lacking in some obvious way that could immediately be called out and had an obvious solution.
I.e. it's making good output better, but it's making mediocre output (which is most output) worse by adding volume and the appearance of quality, creating a new layer of FUD, stress, tedium, and unhappiness on top of the previously more-manageable problems that come with mediocre output.
I'm still seeing this even with the newest models, because the problem is the user, not the model - the model just empowers them to be even worse, in a new and different way.
> GPT 5.5 is the first model good enough for me to just let rip.
You know this is the exact same thing said during Opus 4.6, right?
That makes it hard to believe because it's the same "last week's model was so much behind you can't even comprehend" meme that's been going on throughout last year.
More info dumped into tickets and projects is great for understanding for both people and LLM. But hopefully not LLM generated.
It's just cope. I'm so close to just never coming back to HN because the quality of thought has just gone through the floor. Anything whatsoever to hedge one's way to fellating a phallusless chatbot
If writing code was the only part of the job, and it was easy, these jobs wouldn't pay so well.
Engineering is hard. It's always going to be hard. I'm glad that AI makes some parts of it easier, and we (software engineers) can focus on engineering, that's nice.
Code is NEVER cheap. Just because, at current completely unrealistic AI pricing, using agents is cheaper than hiring juniors, does not make code cheap. It makes producing code cheap, which has always been low-cost. Every line of code is a cost, is a maintenance burden, is complexity. An AI, even with somehow infinite context window, will cost more money the more code you have.
Could you replace a whole team of engineers with AI? Probably, yeah. Could you simply fire everyone at your company and close it down, without much of a problem? Also probably yes, for most companies.
AIs can help with debugging, can help with writing code, with drafting designs, they can help with almost every step. The second you let OpenAI, or Anthropic, take full code ownership over your products, and you fire the last engineer, is the time when the AI pricing can go up to match what engineers make today. You've just reinvented the highly paid consultant.
Or you could take the middle-ground and hire good engineers, make sure they maintain an understanding of the codebase, and let them use whatever tools they use to get the job done, and done well. This is the way that I've seen competent companies handle it.
I don't understand people dismissing the massive decrease in both cost of producing code and the speed of producing code.
Before AI, people running businesses had similar issued as people have with AI now, but the costs were much greater.
They could hire someone to write them a prototype for their idea, but it would cost them on the order of 1000s of dollars, and it would take weeks at the minimum!
Now it could cost them 20$ and be done in a few days. The feedback loop is the bottleneck.
Certain types of code are cheap. Proof of concept is cheap. Adding small features that fit within the existing architecture is cheap. Otherwise, I'm not so sure. Coding agents are fantastic at minutiae, but have no taste. They'll turn a code base into a ball of mud very quickly, given the opportunity.
While I agree with you that agentic coding still has quite a way to go and is not always producing the quality that I would want from it, I can say quite confidently that its baseline is way above some of the production code in many applications many people use today. It really isn’t that code before agents was primarily written with taste and beautiful structure in mind. Your average code base is a messy hell full of quick fixes that turned into all kinds of debt over the years.
I took the previous post, with its mention of the ball of mud, to be about complexity.
“Taste”, is used in many cases, I suspect, to give a name the collection of practices and strategies developers use to keep their code and projects at a manageable level of complexity.
LLMs don’t seem to manage complexity. They’ll just blow right past manageable and keep on going. That’s a problem. The human has to stay in the loop because LLMs only build what we tell them to build (so far).
BTW, the essay that introduced the big ball of mud pattern to me didn’t hold it up as something entirely bad to be avoided. It pointed out how many projects — successful or at least on-going projects — use it, and how its passive flexibility might actually be an advantage. Big ball of mud might just be the steady state where progress can be made while leaving complexity manageable.
I think there are at least two factors behind ye olde ball of mud that LLMs should be able to help with:
1. Lack of knowledge of existing conventions, usually caused by churn of developers working on a project. LLMs read very quickly.
2. Cost of refactoring existing code to meet current best practices / current conception of architecture. LLMs are ideal for this kind of mostly mechanical refactoring.
Currently, though, they don't see to be much help. I'm not sure if this is a limitation in their ability to use their context window, or simply that they've been trained to reproduce code as seen in the wild with all its flaws.
Keeping complexity down is always a conscious act. Because you need to go past the scope of the current problem and start to think about how it affects the whole project. It’s not a matter of convention, nor refactoring. It’s mostly prescience (due to experience) that a solution, even if correct and easy to implement, will be harmful in the long term.
Architecture practices is how to avoid such harmful consequences. But they’re costly and often harmful themselves. So you need to know which to pick and when to start applying them. LLM won’t help you there.
I agree. I do wonder if what I'm seeing is a limitation of the reasoning power of LLMs or if it's just replicating the patterns (or lack thereof) in the training data.
Preproduction code was always cheap or even free. Sales people have been selling software that didn't do what was on the tin since the dawn of time. Those features cost 0 dollars to write!
Production code. Especially production code with bugs is expensive. It can cost you customers, you can even get negative money for it in the form of law suits.
Coding agents are great for preproduction and one offs. For production I really wouldn't chance it at any scale above normal human output.
Except here's the thing, that's the sort of code that was extremely expensive before, in large part because of our day jobs (which still to this day require mindfulness and can't just be vibe-coded).
However, an extra script here or there to make your life easier, adding extra UI features based on some datapoint to your internal dashboard, ect, these were things that could've taken a few days you didn't have before to get exactly right and now they can be done with only a few minutes of attention.
I used to work as a VP and a part of my responsibilities was to chop up tasks to self-contained work units that can be easily assigned to random devs. This was both morally problematic for humans (i.e. EVPs forced treating human = CPU) and very optimistic when it came to individual dev capabilities and domain knowledge. However, this style is precisely what works well with agentic AI coding and I have no qualms to use it.
I came here exactly to point out what I'm glad to see is 10. "Free as in puppies" is a wonderful way to put it.
Every time I open linkedin I'm scared of how many big heads have taken the wrong lesson that coding almost free == free engineering. So many bait posts asking engineers why they would need to pay them any longer, or being glad they're generating millions of lines a month....this is going to end badly.
> 10. Code is cheap, but maintenance, support, and security aren’t.
I also keep circling around this point. So many software repositories in the AI space seem to follow a publish and forget pattern. If you simply can show that you have the patience to maintain a project, ideally with manual intervention instead of a fully autonomous AI, then you already have an outstanding project.
I had a business owner tell me that they don't need to hire juniors anymore because claude can do all of that work for them. This was not a software shop so it's not even about writing code but I also thought that was something that will bite in the near future. A business that is not investing in juniors is a business that is not investing in the future.
The role of AI in non-software shops is going to be interesting. To a great extent it's not competing with devs, it's competing with Excel. However bad a system your AI can produce, it can't compare to the workflows that a group of non-techies armed only with Office can produce.
On the other hand, like giving a supercar to a teenager, this just enables them to get into trouble faster.
(the "my vibe coded app deleted prod!" stories are funny schadenfreude when they happen to SV startups, whose whole business is pretending to know better. When this happens to a small business who've suddenly lost all their finanacials and now maybe will lose their house, it's a tragedy. And this can happen on a much larger, not AI-related scale, like Jaguar Land Rover: https://www.bbc.co.uk/news/articles/cy9pdld4y81o )
> The role of AI in non-software shops is going to be interesting
I have friend in west Texas who does industrial electrical gear sales (like those giant spools of cable you see on tractor trailers). He’s 110% good old boy Texan but has adopted and loves AI. He says it’s been a huge help pulling quotes together and other tasks. Coincidentally he lives in Abilene where one of the stargate campuses are going. Btw, the scale of what’s being built in Abilene is like nothing I’ve ever seen.
Agreed, but a worrying amount of managers and leaders spend time there for reasons I never fully understood, so it offers a glimpse into their worldview.
The issue is that when you gaze long into an abyss, the abyss also gazes into you.
I am in India, junior developer hiring is all down. Ai has reduced offshoring to India and eliminated the need for janitor work (often offloaded to juniors).
Many people are finding it difficult to even land internships.
The most affected areas are sysadmin, devops, and frontend. Where you'll have very hard time getting any offer.
Companies like BrowserStack are withdrawing campus placement offers.
Meanwhile, I am writing apps for my own use and have reached 10,000+ monthly active users already, even though I am making zero money from doing all this, but it's fun.
Looking at the entire market in Europe it is also down but that is not due to "AI" but because they are easiest to fire with least consequences. There is a global recession looming, despite Wall Street saying otherwise.
Guy works for the Overture Map Foundation, with Amazon, Microsoft etc. being sponsors. He has been boosting AI all over the Internet. I'm sure Microslop and Amazon are very happy with these efforts.
I'm glad that "10 ways to do X" submissions are allowed as long as they boost AI.
Are you suggesting that Microsoft and Amazon's sponsorship of Overture comes with an understanding that people who work on Overture will spend their time writing articles that "boost AI"?
Does "boosting AI" include opening an article with "Frontier models are really good at coding these days, much better than they are at other tasks"?
Can't speak for the former, but the latter question: yes.
"Product is really good at X, much better than at Y" does not imply that it's bad at Y, and even if it did, if you're targeting an audience that only cares about X, who gives a shit about Y? Might as well throw Y under the bus to boost the perceived effectiveness of product at X even more in comparison.
"We" should not do anything. The LLM industry should go and find solutions for the problems they created, themselves. Not offload it to others through sneaky influencer posts. And we should hold them responsible, should they not be able to address the problems they are creating.
This is such a weird argument, beside obvious #10 which will bite back with a vengeance, because... code can't be cheaper than free!
Since at least the early 80s a LOT of very important code wasn't cheap, it was free. Both free of cost (you could "just" download it and run it) but also free as freedom-respecting software.
I just don't get the argument that cheap is new. Cheap is MORE expensive than free!
Would add my biggest tip to that most omit or skip, TDD.
There is a difference between:
- write code, write tests
And
- write tests, write code
Had another agentic (vibe) coding experience confirm that for me. Creating an sdk for a $500 light do I can control it from my steam deck instead of my phone (no sdk existed before yesterday). For anyone interested, I'm teaching my vibe coding (I meant agentic) tutorial at pycon next week. The 3 hour long version should be posted to YouTube soon thereafter.
It’ll be priced slightly higher than the cost to actually run. But it’s still not clear what the real cost of the big models is. They seem very subsidised, but by how much?
It remains an unproven hypothesis. The revenue of the top 2-3 labs is still growing nearly exponentially, which is the ultimate piece of data that settles the question empirically for now. Benchmark scores aren't really proof. Benchmaxxing is possible, for example. Only revenue numbers (and gross margins) count.
The ultimate piece is not revenue but profit. At some point these enormous investments will have to be earned back. Good luck with that when open weight models are also continuously improving, have cheap providers and for many are already very usable.
The other point to make is that companies are starting to worry about the risks of externally hosted models.
This is at multiple levels if you have a remote API call as a key part of your workflow/software system.
1. Price risk - might be affordable today - but what about tomorrow?
2. Geopolitical risk - your access might be a victim of geopolitics ( seems much more likely that it used to be ).
3. Model stability/change management - you've got something working at the API get's 'upgraded' and your thing no longer works.
If you are running on open weight models - you are potentially fully in control - ( even if you pay somebody to host - you'd expected there to be multiple hosting options - with the ultimate fallback of being able to host yourself ).
You can easily develop with models like GLM 5.1 and Kimi k2.6 at a fraction of the cost of GPT 5.5 or Opus 4.7. Requests often cost just a few cents.
Open-source models have caught up tremendously recently. Those who can’t or don’t want to invest a lot of money can already develop with Kimi and GLM without any problems. We don’t have to wait another year for that.
Tried deepseek 4 w/ CC yesterday, and was watch my usage eke up by only 0.01 at a time while doing plenty of high-token-count tasks. I understand it's currently at a discount, but even after that expires the same-quality output will be available at a fraction of the cost of the expensive models.
From experience, the same level of usage would have left me stranded on my CC 5 hr limit within an hour.
There were some difficulties with tool calls, in particular with replacing tab-indented strings - but taking no steps to mitigate that (which meant the model had to figure it out every time I cleared context) only cost relatively few extra tokens -- and it still came in well under 4.6, nevermind 4.7. And of course, I can add instructions to prevent churning on those issues.
I have no reason to go back to anthropic models with these results.
Sure, but there will always be some monstrosities like Mythos that'll pwn all software written by local models in 0.01 seconds, thus forcing people/companies to use the most advanced paid models to keep up and stay unpwned for 1 second longer.
You cutoff a generation of juniors from employment and learning , the seniors are gone and it's all harnesses and AI systems.
I'm not all gloom and doom but the treatment of junior engineers is something I think we will either regret or rejoice. Either will have a spur of creative people doing their own independent thing or we'll have lost a generation of great engineers.
If you fire all your SWEs they won't sit around twiddling their thumbs waiting for an AI collapse, they'll career shift. Maybe to an unemployment line and/or homelessness, maybe to something else productive, but either way they'll lose SWE skills.
If you close down all the SWE junior positions you'll strongly discourage young people training in the field. They'll do something else.
Then if you want to go back, who will you hire for it?
They are large language models. Not automated development machines. They hallucinate.
The goal post has not shifted since 2023 or so. Make an LLM that doesn't blatantly disregard knowledge it has, instructions it has been giving, over and over, and you win. If trillions of USD of investment can't do it, I'd be curious to see what can.
There are definitely automated dev systems, of which an LLM is a part. The remaining part may be called a 'harness' or whatever. The quality of the generated software is another matter.
If the AI is not good enough, then don't fire the devs. If/when the devs are no longer needed, I don't see why the need would return later, that was my point.
A harness like Claude Code does not turn an LLM into a software developer.
If that was the case companies could just have their project managers managing Claude Code instead of developers, and they would immediately realize that using Claude Code to develop software is just as complex and geeky as it ever was - nothing changed in that regard.
A harness and a bunch of skills is just the new "think step by step" prompting technique. Don't just let the LLM rip and write a bunch of code, but try to get it to think before coding, avoid things like churning the code base for no reason, and generally try to prompt it to behave more like a developer not an LLM. Except it still is an LLM.
A coding agent is really not much different to a chat "agent" in this regard. You've got the base LLM then a system prompt trying to steer it to behave in a certain way, always suggest "next step", keep to a consistent persona, etc. None of this actually makes the LLM any smarter or turns it into a brilliant conversationalist, anymore than the coding agent giving the LLM a system prompt magically turns it into a software developer.
The problem of "instant legacy" systems: something that's vibe coded and reached unmaintainable by either the AI or humans, but is also now indispensable because users are relying on it.
Some of that is already there .. but the users generally have nowhere else to go and ineffective pushback. "Enterprise software" has been awful for decades, things like Lotus Notes and SAP. Everyone hates Windows; everyone continues to use Windows.
There will always be competition. For every company negatively impacting customer experience and their own ability to compete, there will be others happy to step in and take advantage of that.
Users don't currently trust software. Look at what we've done to them - can you blame them?
The consumer space is about extracting every ounce of personal data possible.
The b2b space is about "maximizing customer value" - that is, not maximizing the value of your product to the customer, but maximizing the value of the customer to your business. Lock them in and lock them down, make your product "sticky" so they can't leave without immense cost.
#10 needs more emphasis than it receives. Cheaper code doesn't automatically lead to good product decisions.
Instead of focusing on whether you can build it, the scarcer resource becomes whether you should build it. And most teams lack a clear process for addressing this latter question. Requirements are collected in all sorts of places without ever being prioritized in an organized fashion. This is exacerbated by cheaper code. With cheaper code, you can release five times what you used to be able to release in a given period of time, but only if you knew which five products you needed.
For most teams, whether or not you can say no to building something is ambiguous at best, at least if you wish to stay on that team and at that company. It's definitely one of the things that has made me vote with my feet in the past. With agentic coding, the ability to say no is pretty much gone because the perception is that it's just one more parallel thing we can throw an agent at.
The thing I see from agentic adoption that I find lamentable as a software engineer is that timeline expectations have collapsed to absurdity. You can plan a project to do a major migration, do all the estimations on how long something will take, and if you give an answer that says weeks and cite the evidence, product and leadership will now claim it should take days, citing their ai's design.
It's exhausting. Even if you are an expert, you now have lost the implicit trust that came from years of building political capital, shipping efficiently, and delivering value for multiple companies, because a different prompt with different context from the one you provide gave a different answer than what you did.
During delivery, if you read your code produced line-by-line and review for correctness, and put in additional guardrail automations that slow the automated build, and ship 4 times a day with a defect rate of 5.4% with agentic coding, you are compared unfavorably to teams with a change defect rate of 15.7% that ship 13 times per day, because you are too slow.
And you are individually compared with whole team outputs. Even if you deliver at a rate ten times greater than the worst contributor at your company, if you are not outputting code at the rate of an entire team of 5, you are not meeting the expectations of product and leadership anymore.
All of this is to say, yes, people are looking at software engineers as both the bottleneck and unnecessary, even at high technology companies, right now. They are looking at them that way because they have their own agents that are biased to think that the engineering claims are wrong and agents are sycophantic.
Make usable software. Cheap code means that you can create a lot more prototypes to then perform usability tests by finding a user and sitting next to them. I mostly worked on internal apps lately, so perhaps it's much easier for me to do than it is for some others.
I think you can boil down most of the list to: Understand what you want to do.
I’m not convinced about rebuilding repeatedly as a learning tool though. As relatively quick as it is, it over emphasizes the front line problems you face early. Those tend to be simpler, more straightforward issues that can be more quickly solved by a few minutes of thought (and more cheaply too).
The pure "coder" role, per that paper, died out almost immediately. Nowadays it's done by compilers (a deterministic automation). The distinction between analyst and programmer held out a bit longer - ten years ago I was working somewhere that had "business analysts", essentially requirements-wranglers. It's possible that the "programmer" job of converting a well-defined specification into a program is also going to start disappearing.
.. but that still leaves the specification as the difficult bit! It remains like the old stories with genies: the genie can give you what you ask for. But you need to be very sure what you want, very clear about it, and aware that it may come with unasked-for downsides if you're not.
Code might be cheaper but it's still a liability. In that regard anything that's not been properly designed and documented is going to be an even bigger issue.
Stick to patterns which were painful before. For example, I recently refactored a project written in TS to use better-result instead of throwing errors. Without Claude writing out all of that boilerplate I could not have imagined transitioning to this. Right now the cost of "doing it right" is decreased so much there is no reason to ship slop / poorly thought out code.
People should do what has always been needed, rather than focus on how hard it is to build something, or easy, find what is needed, what right is, what good is, what quality is that actually solves problems and do those things.
I've found the get-shit-done tool[1] to be quite useful for forcing me to properly plan the implementation and ensuring the context remains small and relevant at all times.
It is slower than when I was just using Claude directly though.
I've tried this, it's honestly not worth the amount of time (and additional context) for the results. I've had more success prompting Claude with manageable and testable iterations.
Planning is good but get-shit-done just added too much planning in my opinion.
A lot of people down on AI in this thread, but I'm watching the industry slip over the line of trust with these latest frontier models. GPT 5.5 is the first model good enough for me to just let rip.
Every jira ticket I see now has acceptance criteria, reproduction steps, and detailed information about why the ticket exists.
Every commit message now matches the repo style, and has detailed information about what's contained in the commit.
Every MR now has detailed information about what's being merged.
Every code base in the teams around me now has 70 to 90%+ code coverage.
Every line of code now comes with best practices baked in, helpful comments, and optimized hot paths.
I regularly ship four features at a time now across multiple projects.
The MCP has now automated away all of the drudgery of programming, from summarizing emails, to generating confluence documentation, to generating slide decks.
People keep screaming that tech debt is going to pile up, but I think it's going to be exactly the opposite. Software is going to pile up because developing it is now cheap.
Most code before llms sucked. Most projects I on-boarded to were a massive ball of undocumented spaghetti, written by humans. The floor has been raised significantly as to what bad code can even look like, and fixing issues is now basically free if your company is willing to shell out for tokens.
What you are describing is a the role of a manager, not a software engineer. Software engineering has very little to do with writing code, but more on architecting at the higher level on what needs to be done. The code is just the executional part. LLMs can code? Ok good. Without a clear architectural pathway / direction, that code is just useless. It's not tech debt. It's just a bunch of random strings. You can argue that Claude code and others do create a plan of attack - but still, it's not at the architectural level, but rather executional level.
To me, architecture starts all the way from the top - even before you write a single line of code, you do the DDD (Domain-Driven Design) and then create a set of rulesets (eg. use the domain name as table prefix) and contexts and then define the functionality w.r.t to that architecture. LLMs can do all this - only if you ask them to explicitly. So, they are pretty useful to brainstorm with, but not autonomously design reliably and push it to production with your eyes closed and support a 100,000 user base. It's a far cry from that.
But sure, you can upsell to management about the vanity metrics like lines of code and get that promotion with LLM. But, it's still not software engineering.
Eh.
It's "not software engineering" but neither was what most people writing code did before LLMs.
> Without a clear architectural pathway / direction, that code is just useless. It's not tech debt. It's just a bunch of random strings
This is pretty clearly false. It's a bunch of random strings that you can compile and run to do what you want. It's more akin to a black box. A compiled closed source dependency.
> Software is going to pile up because developing it is now cheap.
Software to do what, though ?!
Coding, maybe 10% of a developers job (Brooks "Silver Bullet" estimates 1/6), was never the bottleneck, and even if you automated that away entirely then you've only reduced development time by 10% (assuming you are not doing human code review etc).
I would also argue that software development as a whole (not just the coding part) was also typically never the bottleneck to companies shipping product faster, maybe also not for automating their business faster (internal IT systems), since the rest of the company is not moving that fast, business needs are not changing that fast, and external factors that might drive change are not moving that fast either.
I think that when the dust settles we'll find that LLM-assisted coding has had far less impact than those trying to sell it to us are forecasting. There will be exceptions of course, especially in terms of what a lone developer can do, or how fast a software startup can get going, but in terms of impact to larger established companies I expect not so much.
>I regularly ship four features at a time now across multiple projects.
Well, this explains why so much software nowadays is so slow, buggy, and chaotic.
Unlike 3 years ago, when nobody complained about software being slow, buggy and chaotic
Incredibly impressive how, the moment AI becomes the topic of conversation, trivial things such as speaking in relative terms become incredibly difficult for the more addled of the prompting users.
For people who like to tick boxes, which is essentially most of the above, AI is welcome. That includes managers.
It still has nothing to do with software engineering. All good code was written by humans. AI took it, plagiarizes it, launders it and repackages it in a bloated form.
Whenever I look deeply at an AI plagiarized mess, it looks like it is 90% there but in reality it is only 50%. Fixing the mess takes longer than writing it oneself.
How can you say it has "nothing to do with software engineering" with a straight face?
I think you might be in serious denial.
Of course writing code isn't the only task of a software engineer, but it's an important one.
There wouldn't be so much controversy if it wasn't the case
"Writing code" as a task of its own is called cowboy coding. It's neat that AI can do this now, but that has nothing to do with proper software engineering which always starts from a careful, human-led design.
The hard part of software engineering is turning a vague problem description into a set of box-ticking exercises. If ticking boxes became genuinely easier, the software engineering part is now a lot more valuable.
No fixing the mess definitely does not take longer than writing it oneself.
Your linter should identify all issues - including architectural and stylistic choices - and the AI agents will immediately repair them.
It's about 1000x faster than a human code at repairing its own mess.
> Your linter should identify all issues - including architectural
If a linter could deterministically identify bad architecture, you wouldn't need an LLM, your linters could just write your code for you. The vibe coding takes are just getting more and more empty-headed...
> If a linter could deterministically identify bad architecture, you wouldn't need an LLM,
a) that's not what a linter is built for, its a tool with very specific role
b) You must've never seen LLM expose secrets in plain text or use the most convoluted scenarios you can think of.
I think you missed the point of the person you are replying to.
> I regularly ship four features at a time now across multiple projects.
Many people are missing the fact that LLMs allow ICs to start operating like managers.
You can manage 4 streams now. Within a couple years, you may be able to manage 10 streams like a typical manager does today.
IME, LLMs don't speed you up that much if 1) you're already an expert at what you're doing (inherently not scalable), 2) you're only working on one thing (doesn't make sense when you can manage multiple streams), or 3) doing something LLMs are particularly bad it (not many remaining coding tasks, but definitely still some).
A manager doesn't have to look at the code that's being shipped. An IC will still need to do that, and this will eventually take up much of their work. It can be addressed by moving up the stack to higher level and more strictly checked languages, where there's overall less stuff to review manually.
People typically think it's not a new person's fault if they come in to a team and bring down production.
That's a failure of the existing infrastructure to allow someone to do this.
LLM coding will work like this.
If you're letting LLMs go wild with no system in place to automatically know they're moving in the right direction and "shipping" things up to your standards, the failure is you, not the LLM.
Just like a manager, you don't need to look at the code. You need to set up quality systems to provide evidence the code does what it is supposed to do, just like a manager.
The dirty secret is all the people talking about shipping 4 features a day etc are just lying about reviewing anything. They don’t review it at all.
Spot on. When will the cretins understand, it's not about how much code you can generate.
> fixing issues is now basically free if your company is willing to shell out for tokens.
Yeah, about that: I looked into Cursor's usage stats and daily I'm going through the equivalent of a bacon sandwich in my cantina, so not much, but this is at today's prices and very light usage of Sonnet.
I was for a time using Opus 4.6 for a heavier task and even then I think the cost was well into the double digit percentages of my salary.
Opus 4.7 reportedly uses more tokens overall and while they reportedly kept rates stable, that is not a given.
Just wait until, with increasing costs, the first company figures that they'll offer this as a benefit and then maybe scrap it altogether in the name of cost cutting.
> I regularly ship four features at a time now across multiple projects.
Can that happen without you? I would assume this is the next step. I don't find it either good or bad, but I'm genuinely curious where this all goes.
> I'm genuinely curious where this all goes
Maybe toward autonomous/sovereign capital with no humans in the loop, not even at the level of (asset) ownership.
I agree with most of this, I just have sort of turned a blind eye to what the code actually probably looks like. Reviews are rapid, and I’ll admit I do feel like I’m betraying my inner programmer by just optimizing directly against the claims of token bot. But the way I see it, as long as the numbers don’t lie I’m okay with the process.
Everyone talks about productivity as if that is the only metric that matters in the business.
The MCP has now automated away all of the drudgery of programming, from summarizing emails, to generating confluence documentation, to generating slide decks.
I wonder about the hallucination. Reading someone's writing doesn't take all that long.
> the drudgery of programming
Is programming supposed to suck all the time? Am I doing it wrong? I mean yeah, sure, it sucks sometimes, but overcoming that "suck" is where I feel progress and growth. If we decide to optimise that away...What the fuck am I doing here? No offence to managers, but if everybody is a manager, is anybody?
Feels kind of like the problem of everybody wanting to be an entrepreneur in the 2010s. Just led to people basically trying to get paid to be middleman companies skimming from others that don’t really need them, or worse, selling supplements and life coaching or whatever on social media and other grifts.
I think numerically this is the exception - and it's a fantastic exception! But in practice what I've seen is things getting worse because people still just aren't very good at thinking, so the great-looking Jira ticket actually turns out to be nonsensical in some subtle way, whereas before it was just lacking in some obvious way that could immediately be called out and had an obvious solution.
I.e. it's making good output better, but it's making mediocre output (which is most output) worse by adding volume and the appearance of quality, creating a new layer of FUD, stress, tedium, and unhappiness on top of the previously more-manageable problems that come with mediocre output.
I'm still seeing this even with the newest models, because the problem is the user, not the model - the model just empowers them to be even worse, in a new and different way.
> GPT 5.5 is the first model good enough for me to just let rip.
You know this is the exact same thing said during Opus 4.6, right?
That makes it hard to believe because it's the same "last week's model was so much behind you can't even comprehend" meme that's been going on throughout last year.
More info dumped into tickets and projects is great for understanding for both people and LLM. But hopefully not LLM generated.
>You know this is the exact same thing said during Opus 4.6, right?
spicyusername said this exact same thing about Opus 4.6?
or there is more than one person on HN, and they have different opinions?
> You know this is the exact same thing said during Opus 4.6, right?
Yeah, and for Sonnet 3.5 or even GPT4o. Because different people have different timing to reach acceptance stage.
It's just cope. I'm so close to just never coming back to HN because the quality of thought has just gone through the floor. Anything whatsoever to hedge one's way to fellating a phallusless chatbot
> Software is going to pile up because developing it is now cheap.
https://somehowmanage.com/2020/10/17/code-is-a-liability-not...
Kind of like credit card.
Every american learns how to live with debt :)
I don't feel so good, Mr. Stark:
https://www.federalreserve.gov/releases/z1/dataviz/z1/nonfin...
If writing code was the only part of the job, and it was easy, these jobs wouldn't pay so well.
Engineering is hard. It's always going to be hard. I'm glad that AI makes some parts of it easier, and we (software engineers) can focus on engineering, that's nice.
Code is NEVER cheap. Just because, at current completely unrealistic AI pricing, using agents is cheaper than hiring juniors, does not make code cheap. It makes producing code cheap, which has always been low-cost. Every line of code is a cost, is a maintenance burden, is complexity. An AI, even with somehow infinite context window, will cost more money the more code you have.
Could you replace a whole team of engineers with AI? Probably, yeah. Could you simply fire everyone at your company and close it down, without much of a problem? Also probably yes, for most companies.
AIs can help with debugging, can help with writing code, with drafting designs, they can help with almost every step. The second you let OpenAI, or Anthropic, take full code ownership over your products, and you fire the last engineer, is the time when the AI pricing can go up to match what engineers make today. You've just reinvented the highly paid consultant.
Or you could take the middle-ground and hire good engineers, make sure they maintain an understanding of the codebase, and let them use whatever tools they use to get the job done, and done well. This is the way that I've seen competent companies handle it.
"Producing code has always been low cost"
Relative to what?
I don't understand people dismissing the massive decrease in both cost of producing code and the speed of producing code.
Before AI, people running businesses had similar issued as people have with AI now, but the costs were much greater.
They could hire someone to write them a prototype for their idea, but it would cost them on the order of 1000s of dollars, and it would take weeks at the minimum!
Now it could cost them 20$ and be done in a few days. The feedback loop is the bottleneck.
Certain types of code are cheap. Proof of concept is cheap. Adding small features that fit within the existing architecture is cheap. Otherwise, I'm not so sure. Coding agents are fantastic at minutiae, but have no taste. They'll turn a code base into a ball of mud very quickly, given the opportunity.
While I agree with you that agentic coding still has quite a way to go and is not always producing the quality that I would want from it, I can say quite confidently that its baseline is way above some of the production code in many applications many people use today. It really isn’t that code before agents was primarily written with taste and beautiful structure in mind. Your average code base is a messy hell full of quick fixes that turned into all kinds of debt over the years.
I took the previous post, with its mention of the ball of mud, to be about complexity.
“Taste”, is used in many cases, I suspect, to give a name the collection of practices and strategies developers use to keep their code and projects at a manageable level of complexity.
LLMs don’t seem to manage complexity. They’ll just blow right past manageable and keep on going. That’s a problem. The human has to stay in the loop because LLMs only build what we tell them to build (so far).
BTW, the essay that introduced the big ball of mud pattern to me didn’t hold it up as something entirely bad to be avoided. It pointed out how many projects — successful or at least on-going projects — use it, and how its passive flexibility might actually be an advantage. Big ball of mud might just be the steady state where progress can be made while leaving complexity manageable.
I think there are at least two factors behind ye olde ball of mud that LLMs should be able to help with:
1. Lack of knowledge of existing conventions, usually caused by churn of developers working on a project. LLMs read very quickly.
2. Cost of refactoring existing code to meet current best practices / current conception of architecture. LLMs are ideal for this kind of mostly mechanical refactoring.
Currently, though, they don't see to be much help. I'm not sure if this is a limitation in their ability to use their context window, or simply that they've been trained to reproduce code as seen in the wild with all its flaws.
Keeping complexity down is always a conscious act. Because you need to go past the scope of the current problem and start to think about how it affects the whole project. It’s not a matter of convention, nor refactoring. It’s mostly prescience (due to experience) that a solution, even if correct and easy to implement, will be harmful in the long term.
Architecture practices is how to avoid such harmful consequences. But they’re costly and often harmful themselves. So you need to know which to pick and when to start applying them. LLM won’t help you there.
I agree. I do wonder if what I'm seeing is a limitation of the reasoning power of LLMs or if it's just replicating the patterns (or lack thereof) in the training data.
Indeed. On github I wonder what the proportion is between well engineered big systems versus throw away/student projects.
Even for the well engineered stuff I suspect there is a strong bias towards standalone projects versus larger multi-component systems.
Preproduction code was always cheap or even free. Sales people have been selling software that didn't do what was on the tin since the dawn of time. Those features cost 0 dollars to write!
Production code. Especially production code with bugs is expensive. It can cost you customers, you can even get negative money for it in the form of law suits.
Coding agents are great for preproduction and one offs. For production I really wouldn't chance it at any scale above normal human output.
Except here's the thing, that's the sort of code that was extremely expensive before, in large part because of our day jobs (which still to this day require mindfulness and can't just be vibe-coded).
However, an extra script here or there to make your life easier, adding extra UI features based on some datapoint to your internal dashboard, ect, these were things that could've taken a few days you didn't have before to get exactly right and now they can be done with only a few minutes of attention.
Yea, the amount of dev tools I'm creating per project is astounding. Usually tools that help me to debug certain things better.
I used to work as a VP and a part of my responsibilities was to chop up tasks to self-contained work units that can be easily assigned to random devs. This was both morally problematic for humans (i.e. EVPs forced treating human = CPU) and very optimistic when it came to individual dev capabilities and domain knowledge. However, this style is precisely what works well with agentic AI coding and I have no qualms to use it.
I came here exactly to point out what I'm glad to see is 10. "Free as in puppies" is a wonderful way to put it.
Every time I open linkedin I'm scared of how many big heads have taken the wrong lesson that coding almost free == free engineering. So many bait posts asking engineers why they would need to pay them any longer, or being glad they're generating millions of lines a month....this is going to end badly.
> 10. Code is cheap, but maintenance, support, and security aren’t.
I also keep circling around this point. So many software repositories in the AI space seem to follow a publish and forget pattern. If you simply can show that you have the patience to maintain a project, ideally with manual intervention instead of a fully autonomous AI, then you already have an outstanding project.
yeah, if a project is purely vibe coded, it tend to need to be rewritten at some point of time
I had a business owner tell me that they don't need to hire juniors anymore because claude can do all of that work for them. This was not a software shop so it's not even about writing code but I also thought that was something that will bite in the near future. A business that is not investing in juniors is a business that is not investing in the future.
The role of AI in non-software shops is going to be interesting. To a great extent it's not competing with devs, it's competing with Excel. However bad a system your AI can produce, it can't compare to the workflows that a group of non-techies armed only with Office can produce.
On the other hand, like giving a supercar to a teenager, this just enables them to get into trouble faster.
(the "my vibe coded app deleted prod!" stories are funny schadenfreude when they happen to SV startups, whose whole business is pretending to know better. When this happens to a small business who've suddenly lost all their finanacials and now maybe will lose their house, it's a tragedy. And this can happen on a much larger, not AI-related scale, like Jaguar Land Rover: https://www.bbc.co.uk/news/articles/cy9pdld4y81o )
> The role of AI in non-software shops is going to be interesting
I have friend in west Texas who does industrial electrical gear sales (like those giant spools of cable you see on tractor trailers). He’s 110% good old boy Texan but has adopted and loves AI. He says it’s been a huge help pulling quotes together and other tasks. Coincidentally he lives in Abilene where one of the stargate campuses are going. Btw, the scale of what’s being built in Abilene is like nothing I’ve ever seen.
LinkedIn is a circle of hell even dante couldn't imagine.
Agreed, but a worrying amount of managers and leaders spend time there for reasons I never fully understood, so it offers a glimpse into their worldview.
The issue is that when you gaze long into an abyss, the abyss also gazes into you.
This is a repeat of paying devs by SLC(source line of code).
I am in India, junior developer hiring is all down. Ai has reduced offshoring to India and eliminated the need for janitor work (often offloaded to juniors).
Many people are finding it difficult to even land internships.
The most affected areas are sysadmin, devops, and frontend. Where you'll have very hard time getting any offer.
Companies like BrowserStack are withdrawing campus placement offers.
Meanwhile, I am writing apps for my own use and have reached 10,000+ monthly active users already, even though I am making zero money from doing all this, but it's fun.
Looking at the entire market in Europe it is also down but that is not due to "AI" but because they are easiest to fire with least consequences. There is a global recession looming, despite Wall Street saying otherwise.
Guy works for the Overture Map Foundation, with Amazon, Microsoft etc. being sponsors. He has been boosting AI all over the Internet. I'm sure Microslop and Amazon are very happy with these efforts.
I'm glad that "10 ways to do X" submissions are allowed as long as they boost AI.
Are you suggesting that Microsoft and Amazon's sponsorship of Overture comes with an understanding that people who work on Overture will spend their time writing articles that "boost AI"?
Does "boosting AI" include opening an article with "Frontier models are really good at coding these days, much better than they are at other tasks"?
Can't speak for the former, but the latter question: yes.
"Product is really good at X, much better than at Y" does not imply that it's bad at Y, and even if it did, if you're targeting an audience that only cares about X, who gives a shit about Y? Might as well throw Y under the bus to boost the perceived effectiveness of product at X even more in comparison.
How is that not boosting AI? It's certainly not denigrating it
"We" should not do anything. The LLM industry should go and find solutions for the problems they created, themselves. Not offload it to others through sneaky influencer posts. And we should hold them responsible, should they not be able to address the problems they are creating.
This is such a weird argument, beside obvious #10 which will bite back with a vengeance, because... code can't be cheaper than free!
Since at least the early 80s a LOT of very important code wasn't cheap, it was free. Both free of cost (you could "just" download it and run it) but also free as freedom-respecting software.
I just don't get the argument that cheap is new. Cheap is MORE expensive than free!
Re: personalized software via vibe coding
Free but you're responsible for maintaining it means it's not free. It's the same issue as maintaining your own fork. It's just an ongoing cost.
(Though as AI becomes autonomous enough to be the maintainer, that cost kind of goes away. Then it's just the cost of managing the "dev".)
Related recent discussion https://news.ycombinator.com/item?id=48005809 including distinction between your/our software
Would add my biggest tip to that most omit or skip, TDD.
There is a difference between:
- write code, write tests
And
- write tests, write code
Had another agentic (vibe) coding experience confirm that for me. Creating an sdk for a $500 light do I can control it from my steam deck instead of my phone (no sdk existed before yesterday). For anyone interested, I'm teaching my vibe coding (I meant agentic) tutorial at pycon next week. The 3 hour long version should be posted to YouTube soon thereafter.
Realize it's going to be 10-100x more expensive once you have no way back?
There is no moat. https://newsletter.semianalysis.com/p/google-we-have-no-moat...
It’ll be priced slightly higher than the cost to actually run. But it’s still not clear what the real cost of the big models is. They seem very subsidised, but by how much?
The article is from 2023, I’m wondering if things mentioned still stand true today, can someone pls let me know.
It's much truer today. You can say that article is extremely insightful, as it predicted today's open weighted models scenario 2 years earlier.
It remains an unproven hypothesis. The revenue of the top 2-3 labs is still growing nearly exponentially, which is the ultimate piece of data that settles the question empirically for now. Benchmark scores aren't really proof. Benchmaxxing is possible, for example. Only revenue numbers (and gross margins) count.
The ultimate piece is not revenue but profit. At some point these enormous investments will have to be earned back. Good luck with that when open weight models are also continuously improving, have cheap providers and for many are already very usable.
The other point to make is that companies are starting to worry about the risks of externally hosted models.
This is at multiple levels if you have a remote API call as a key part of your workflow/software system.
1. Price risk - might be affordable today - but what about tomorrow?
2. Geopolitical risk - your access might be a victim of geopolitics ( seems much more likely that it used to be ).
3. Model stability/change management - you've got something working at the API get's 'upgraded' and your thing no longer works.
If you are running on open weight models - you are potentially fully in control - ( even if you pay somebody to host - you'd expected there to be multiple hosting options - with the ultimate fallback of being able to host yourself ).
How do you reconcile these ideas with the fact that cheap open weight models are only slightly behind the state of the art?
If anything, I would bet that next year you could get today’s flagship performance for significantly cheaper via an open-weights model.
You can easily develop with models like GLM 5.1 and Kimi k2.6 at a fraction of the cost of GPT 5.5 or Opus 4.7. Requests often cost just a few cents.
Open-source models have caught up tremendously recently. Those who can’t or don’t want to invest a lot of money can already develop with Kimi and GLM without any problems. We don’t have to wait another year for that.
Tried deepseek 4 w/ CC yesterday, and was watch my usage eke up by only 0.01 at a time while doing plenty of high-token-count tasks. I understand it's currently at a discount, but even after that expires the same-quality output will be available at a fraction of the cost of the expensive models.
From experience, the same level of usage would have left me stranded on my CC 5 hr limit within an hour.
There were some difficulties with tool calls, in particular with replacing tab-indented strings - but taking no steps to mitigate that (which meant the model had to figure it out every time I cleared context) only cost relatively few extra tokens -- and it still came in well under 4.6, nevermind 4.7. And of course, I can add instructions to prevent churning on those issues.
I have no reason to go back to anthropic models with these results.
"No moat" indeed.
By that time, the hypebeasts will be explaining how worthless the models of today always were.
And there’s some truth to it.
I expect tomorrow’s models will be so much more capable that we will happily pay more.
But if not, we will still likely get today’s capabilities or more for cheap.
I don’t see a realistic scenario in which the AI genie is going back into the bottle because of affordability.
It seems like wishful thinking by people who dislike the new paradigm in software engineering.
Sure, but there will always be some monstrosities like Mythos that'll pwn all software written by local models in 0.01 seconds, thus forcing people/companies to use the most advanced paid models to keep up and stay unpwned for 1 second longer.
(Timeframes are hyperbolical).
What will close the way back?
You cutoff a generation of juniors from employment and learning , the seniors are gone and it's all harnesses and AI systems.
I'm not all gloom and doom but the treatment of junior engineers is something I think we will either regret or rejoice. Either will have a spur of creative people doing their own independent thing or we'll have lost a generation of great engineers.
This is not happening at least for 25 years, is what seniors I trust tell me.
I'd say closer to 10-15 but... I'm not sure the point you're making. Is it okay because it's 25 years in the future?
If we try hard enough, we can destroy the planet before we get there, I guess? 25 years is not a long time.
Today junior assembly language programmer are all gone, too.
Yes and that’s why I can charge premium rates for debugging. Most people cannot read a stack trace anymore.
And that’s going to cause serious issues when people like Linus die and nobody knows how to make operating systems anymore.
We’ve been coasting along on a single generation who have ruled with iron fists.
Brain drain.
If you fire all your SWEs they won't sit around twiddling their thumbs waiting for an AI collapse, they'll career shift. Maybe to an unemployment line and/or homelessness, maybe to something else productive, but either way they'll lose SWE skills.
If you close down all the SWE junior positions you'll strongly discourage young people training in the field. They'll do something else.
Then if you want to go back, who will you hire for it?
Why would anyone want to go back? It seems likely that the automated dev systems will just keep improving and get faster, cheaper, stronger.
> automated dev systems
They are large language models. Not automated development machines. They hallucinate.
The goal post has not shifted since 2023 or so. Make an LLM that doesn't blatantly disregard knowledge it has, instructions it has been giving, over and over, and you win. If trillions of USD of investment can't do it, I'd be curious to see what can.
There are definitely automated dev systems, of which an LLM is a part. The remaining part may be called a 'harness' or whatever. The quality of the generated software is another matter.
If the AI is not good enough, then don't fire the devs. If/when the devs are no longer needed, I don't see why the need would return later, that was my point.
A harness like Claude Code does not turn an LLM into a software developer.
If that was the case companies could just have their project managers managing Claude Code instead of developers, and they would immediately realize that using Claude Code to develop software is just as complex and geeky as it ever was - nothing changed in that regard.
A harness and a bunch of skills is just the new "think step by step" prompting technique. Don't just let the LLM rip and write a bunch of code, but try to get it to think before coding, avoid things like churning the code base for no reason, and generally try to prompt it to behave more like a developer not an LLM. Except it still is an LLM.
A coding agent is really not much different to a chat "agent" in this regard. You've got the base LLM then a system prompt trying to steer it to behave in a certain way, always suggest "next step", keep to a consistent persona, etc. None of this actually makes the LLM any smarter or turns it into a brilliant conversationalist, anymore than the coding agent giving the LLM a system prompt magically turns it into a software developer.
I agree with you, but it's a case of the tradegy of the commons. One single company cannot make a meaningful dent even with your insight.
The problem of "instant legacy" systems: something that's vibe coded and reached unmaintainable by either the AI or humans, but is also now indispensable because users are relying on it.
I'm curious if this will cause a drop in quality that will lead users to generally lose trust in software.
Some of that is already there .. but the users generally have nowhere else to go and ineffective pushback. "Enterprise software" has been awful for decades, things like Lotus Notes and SAP. Everyone hates Windows; everyone continues to use Windows.
There will always be competition. For every company negatively impacting customer experience and their own ability to compete, there will be others happy to step in and take advantage of that.
Users don't currently trust software. Look at what we've done to them - can you blame them?
The consumer space is about extracting every ounce of personal data possible.
The b2b space is about "maximizing customer value" - that is, not maximizing the value of your product to the customer, but maximizing the value of the customer to your business. Lock them in and lock them down, make your product "sticky" so they can't leave without immense cost.
See Windows 11
Hey you can just rewrite (or should we say regenerate) it. Second system has never been cheaper!
Lack of developers, if juniors don't get hired they will move onto other industries.
Company brain drain, knowledge leaves with your seniors if you decide to get rid of them, or they just leave due to the conditions AI creates.
I don't know if the above comes to fruition, there's a lot of questions that only time will answer. But those are my first thoughts.
Time. In a few years there might be no old-school way to develop anymore. Everything will be built around AI.
And blockchain, don't forget blockchain.
Even the programming languages will be made for AI.
All code that could be written by humans, has been written. Henceforth, the rest will be generated.
#10 needs more emphasis than it receives. Cheaper code doesn't automatically lead to good product decisions.
Instead of focusing on whether you can build it, the scarcer resource becomes whether you should build it. And most teams lack a clear process for addressing this latter question. Requirements are collected in all sorts of places without ever being prioritized in an organized fashion. This is exacerbated by cheaper code. With cheaper code, you can release five times what you used to be able to release in a given period of time, but only if you knew which five products you needed.
For most teams, whether or not you can say no to building something is ambiguous at best, at least if you wish to stay on that team and at that company. It's definitely one of the things that has made me vote with my feet in the past. With agentic coding, the ability to say no is pretty much gone because the perception is that it's just one more parallel thing we can throw an agent at.
The thing I see from agentic adoption that I find lamentable as a software engineer is that timeline expectations have collapsed to absurdity. You can plan a project to do a major migration, do all the estimations on how long something will take, and if you give an answer that says weeks and cite the evidence, product and leadership will now claim it should take days, citing their ai's design.
It's exhausting. Even if you are an expert, you now have lost the implicit trust that came from years of building political capital, shipping efficiently, and delivering value for multiple companies, because a different prompt with different context from the one you provide gave a different answer than what you did.
During delivery, if you read your code produced line-by-line and review for correctness, and put in additional guardrail automations that slow the automated build, and ship 4 times a day with a defect rate of 5.4% with agentic coding, you are compared unfavorably to teams with a change defect rate of 15.7% that ship 13 times per day, because you are too slow.
And you are individually compared with whole team outputs. Even if you deliver at a rate ten times greater than the worst contributor at your company, if you are not outputting code at the rate of an entire team of 5, you are not meeting the expectations of product and leadership anymore.
All of this is to say, yes, people are looking at software engineers as both the bottleneck and unnecessary, even at high technology companies, right now. They are looking at them that way because they have their own agents that are biased to think that the engineering claims are wrong and agents are sycophantic.
> What should we do when code is cheap?
Make usable software. Cheap code means that you can create a lot more prototypes to then perform usability tests by finding a user and sitting next to them. I mostly worked on internal apps lately, so perhaps it's much easier for me to do than it is for some others.
I think you can boil down most of the list to: Understand what you want to do.
I’m not convinced about rebuilding repeatedly as a learning tool though. As relatively quick as it is, it over emphasizes the front line problems you face early. Those tend to be simpler, more straightforward issues that can be more quickly solved by a few minutes of thought (and more cheaply too).
Apart from (2), the first seven lessons are exactly identical to good project management practices with humans. Which are also the difficult bits.
Once upon a time, highly bureaucratic organizations tried to make a distinction between "analyst", "programmer" and "coder": https://cacm.acm.org/opinion/the-myth-of-the-coder/
The pure "coder" role, per that paper, died out almost immediately. Nowadays it's done by compilers (a deterministic automation). The distinction between analyst and programmer held out a bit longer - ten years ago I was working somewhere that had "business analysts", essentially requirements-wranglers. It's possible that the "programmer" job of converting a well-defined specification into a program is also going to start disappearing.
.. but that still leaves the specification as the difficult bit! It remains like the old stories with genies: the genie can give you what you ask for. But you need to be very sure what you want, very clear about it, and aware that it may come with unasked-for downsides if you're not.
Code might be cheaper but it's still a liability. In that regard anything that's not been properly designed and documented is going to be an even bigger issue.
Stick to patterns which were painful before. For example, I recently refactored a project written in TS to use better-result instead of throwing errors. Without Claude writing out all of that boilerplate I could not have imagined transitioning to this. Right now the cost of "doing it right" is decreased so much there is no reason to ship slop / poorly thought out code.
It's cheap to change code, it doesn't mean you have to add more of it...
People should do what has always been needed, rather than focus on how hard it is to build something, or easy, find what is needed, what right is, what good is, what quality is that actually solves problems and do those things.
Learn to throw code away
I've found the get-shit-done tool[1] to be quite useful for forcing me to properly plan the implementation and ensuring the context remains small and relevant at all times.
It is slower than when I was just using Claude directly though.
[1] https://github.com/gsd-build/get-shit-done
I've tried this, it's honestly not worth the amount of time (and additional context) for the results. I've had more success prompting Claude with manageable and testable iterations.
Planning is good but get-shit-done just added too much planning in my opinion.
It seems there is a new version [1] - I'll try it out and see if it is better.
[1] https://github.com/gsd-build/gsd-2
>What should we do when code is cheap?
Buy in bulk and resell. /s