I was looking for glasses with screens I could code on.
It seems like the market has been heating up. There are a few available around $500 that can do a lot more than I expected.
I’m more interested in a comfortable pair with good screen quality than the actual xr features.
But it looks like the environment and integrations are quickly expanding and there will be opportunities to create new types of applications on affordable hardware.
I've been using the Xreal One Pro display glasses since July last year. No more physical monitor display for me. They do feel a bit warm when the ambient temperature is over 25 degrees but overall very happy.
I was told that Apple was playing 4D chess when they introduced Liquid Glass which is the design language of Vision Pro, and they were priming everyone to be a world with only VR glasses.
I’ve always doubted this take, if you look at the history of Apple software design you will see that they regularly pull visual ideas across from one platform to another just because they’re fond of them at the time. I think that this is like that, they decided it was time for a refresh.
That is because it is a pretty product that is useful for looking at things that you can already look at with a different, cheaper, and also far less isolating method. The Vision Pro did nothing new.
Anyone who has worn a VR headset for more than 10 minutes straight should be bearish on VR. It's not a comfortable experience and only marginally useful.
Now AR/XR, smart glasses... Definitely has potential. I'd like to see more in the AR space. Less rendering work = less heat being blasted into my eyeballs, less motion sickness, etc..
I just discovered xr glasses.
I was looking for glasses with screens I could code on.
It seems like the market has been heating up. There are a few available around $500 that can do a lot more than I expected.
I’m more interested in a comfortable pair with good screen quality than the actual xr features.
But it looks like the environment and integrations are quickly expanding and there will be opportunities to create new types of applications on affordable hardware.
I've been using the Xreal One Pro display glasses since July last year. No more physical monitor display for me. They do feel a bit warm when the ambient temperature is over 25 degrees but overall very happy.
Thanks for the tip. I’m trying to get a handle on the features in top spec models. Also comparing vinture.
I’ll be vibe coding from a park bench soon…
But? Of course anyone familiar with VR is going to be bearish on the Vision Pro.
I was told that Apple was playing 4D chess when they introduced Liquid Glass which is the design language of Vision Pro, and they were priming everyone to be a world with only VR glasses.
I’ve always doubted this take, if you look at the history of Apple software design you will see that they regularly pull visual ideas across from one platform to another just because they’re fond of them at the time. I think that this is like that, they decided it was time for a refresh.
They’re playing 3.5D chess,
the new layering system is obviously to automatically support more of today-built apps on their AR and VR gear.
Is that lame?, yes, is VR kind of lame?, yes.
I’m interested in AR, though, and do think it will be a popular segment.
We need to manipulate the eye socket in a more biologically and socially acceptable plus human comfortable way.
All these face lids are just hobbyists I think the real deal comes later.
Seems wise. Apart from niche VRChat, which Apple wouldn't want to touch with a 100-foot pole anyway, VR/AR is moribund.
That is because it is a pretty product that is useful for looking at things that you can already look at with a different, cheaper, and also far less isolating method. The Vision Pro did nothing new.
I used to work in VR/XR, and every sane person I know in the industry is justifiably skeptical.
The only ones I know who aren't skeptical are utterly delusional. Not about VR/XR specifically, but they're all deluded about something.
Anyone who has worn a VR headset for more than 10 minutes straight should be bearish on VR. It's not a comfortable experience and only marginally useful.
Now AR/XR, smart glasses... Definitely has potential. I'd like to see more in the AR space. Less rendering work = less heat being blasted into my eyeballs, less motion sickness, etc..